Game Development
ArtStation: https://www.artstation.com/lasamaky
Kalma -visual novel demo
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A thesis where I created a visual novel demo using Unity-game engine and Fungus add-on. The game is about Finnish teen Klaas, who wakes up having strange abilities. He can hear the death. But not their talk but their presence. The game is about him finding more about his new skills and how he would use them.
Art, plot and programming was done by me with the help of Fungus. |
Tomb of the Usurper god -game prototype
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A new tomb has been uncovered. Ancient stone tablets millenia old litter the outskirts. Whatever has been buried inside has been described as a cruel, vilified king, yet one that nobody dared to try and take off the throne. It is your job to venture deep inside and find out about just what happened so long ago.
The game prototype was made by a sibling duo. I was the artist who worked on game art, models, textures and audio. My brother was the programmer and team leader. |
Koronaria -video game
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Koronaria is a game about collecting keys.
It was made as a school project in OAMK during the covid-19 pandemic. Development time was 8 weeks from start to finish. My task in this game project was to create game art, character animations and story planning. |
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Other game projects
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